RETRO MOBILE
GAMING PROJECT
Home
Publications
  • Articles
  • Book Chapters
  • Conference Papers
Archive
  • Database
  • Collection
Education
  • What is a Mobile Game?
  • Resources & Assignments
  • Archives
News
About
  • About Us
  • FAQs
Contact
Contribute
About Background
About Us

Who We Are

RMGP is an interdisciplinary initiative bringing together game historians, media scholars, archivists, developers, and mobile-gaming enthusiasts to document, preserve, and interpret the evolution of mobile games and devices.

Collection of retro games
Overview

What is RMGP?

The Retro Mobile Gaming Project (RMGP) is a comprehensive archival and research initiative dedicated to documenting the history and evolution of mobile gaming. The project brings together a curated collection of early mobile games, handheld devices, platforms, and related materials from the formative years of mobile gaming.

Our Mission

We are dedicated to assembling a rigorous, structured archive of mobile games, devices, platforms, and associated media. We aim to provide researchers and practitioners with a trusted resource for studying the technological, aesthetic, and cultural dimensions of mobile gaming. Further, we hope to foster public understanding of how mobile gameplay has shaped and continues to shape culture — the interactions between hardware, software, users, and society.

Our Research Focus Areas

We concentrate our efforts around several interrelated domains:

Hardware & Runtime Histories

Documenting mobile devices, operating systems, game runtimes (J2ME, BREW, Symbian, etc.), chipsets, screen resolutions, input mechanisms, and how these influenced game design and experience.

Game & Genre Evolution

Cataloguing games by platform, year, region, input paradigm, distribution model, and examining how genres, mechanics and user communities evolved in mobile contexts.

Cultural & Regional Practices

Exploring mobile gaming across different geographies, carriers, languages, and economic models—including how mobile games functioned in pre-smartphone environments and markets in Asia, Africa, and Latin America.

Preservation & Access

Developing methods for representing, cataloguing, and providing access to legacy mobile hardware, game files, manuals, portal listings, and carrier metadata.

Interlinking Archive, Research & Play

Ensuring that archival artifacts are connected to research outputs and interactive experiences so that the history is not simply stored, but can be traversed, understood, and experienced.

Our Leadership Team

Adriana de Souza e Silva

Adriana de Souza e Silva

Project Director

Adriana de Souza e Silva is Professor of Communication Studies and Director of the Center for Transformative Media at Northeastern University. Her research explores how mobile and locative media technologies shape urban mobility and public space, especially in developing world contexts. Adriana’s deep interest in mobile media culture led her to co-found RMGP, where she brings a global, interdisciplinary lens to the preservation of mobile gaming heritage.

Learn more
Ragan Glover

Ragan Glover

Project Director

Ragan Glover leads the RMGP initiative as Project Director, and serves as Director of the Michigan Research and Discovery Scholars at University of Michigan. Her work focuses on the sociocultural impacts of mobile and immersive media. Ragan’s passion for uncovering overlooked mobile gaming histories in varied cultural settings has helped shape RMGP’s mission to chart mobile play’s global past.

Learn more
Logan Brown

Logan Brown

Historian & Preservation Specialist

Logan Brown is a media historian and educator whose scholarship examines issues of power and capital in the history of video games, with a special emphasis on early American mobile games. As the project’s preservation specialist, Logan leads efforts to catalogue, contextualize, and communicate the archival artifacts gathered by RMGP, ensuring they are both accessible and meaningful for future scholarship.

Learn more

Research Assistants

Sutanuka Jashu

Sutanuka Jashu

Ph.D. Student, Project Manager

Sutanuka Jashu is a first-year Ph.D. student studying Interdisciplinary Media and Design at Northeastern as well as one of the Center for Transformative Media's newest team members. Jashu is an interdisciplinary artist, designer, and researcher whose work explores the intersection of artificial intelligence, cultural memory, and speculative spatial systems.

Arslan Parkar

Arslan Parkar

MS in Information Systems

Arslan is pursuing an MS in Information Systems at Northeastern. He has experience in leading an AI-driven startup and has done impactful research projects focusing on innovative, user-centric solutions.

Kaushik Manivannan

Kaushik Manivannan

Software Engineering Graduate Student

Kaushik is a graduate student in Software Engineering Systems at Northeastern’s College of Engineering, driven by a passion for developing AI solutions that can make a real difference in people’s lives.

Alessandra Diaz

Alessandra Diaz

Research Assistant

Ale is a third-year student at Northeastern University pursuing a combined major in Business Administration and Experience Design. As a research assistant, she brings both technical expertise and creative insight to her work.

RMGP

Preserving the history of mobile gaming from 1975 to 2008. A comprehensive digital archive for researchers and enthusiasts.

Archive & Research

  • Archive Overview
  • Game Database
  • Device Collection
  • Publications
  • Education Resources

Project

  • About Us
  • News & Updates
  • FAQ
  • Contact
  • Contribute Data

Connect

© 2026 Retro Mobile Gaming Project. All rights reserved.

Privacy PolicyTerms of Service